Advanced Trigger Mechanics
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Conditions
- Variable conditions, the four operators and condition values: Conditions and variables
- Character classes: Conditions and variables, and see Why didn’t my trigger fire? if a class limit is stopping a trigger
- Variable storage mechanics and Clear Variable’s three rules: Conditions and variables
Capture Phrases
- Capture method, cooldown and the phrases grid: Capture phrases
- Plain text, regular expressions and the Regex Visualizer: Capture phrases
Actions
All sixteen action types, with every property: Actions reference
- Display Text
- Speak
- Play Audio
- Clipboard
- Counter
- Store Variable and Clear Variable
- Timer, Countdown, DoT Timer and Beneficial Timer, including Timer Ending, Timer Ended and End Early
Advanced Ramblings
- Capture and render snippets such as
{S1},{N1},{TS},{C}and+{Counter}: Snippets - Variable storage mechanics: Conditions and variables
More
- Trigger cookbook: worked examples
- Trigger hotkeys
- Why didn’t my trigger fire?